Scott T Higgins - An upbeat aspiring game designer.
Ghost of mine is an isometric couch co-op puzzle game that I was in a team (Dragon Pie Studios) to develop for an academic module at Abertay University. This game followed a client brief, that was given through the module from an external client, the brief only required a couch co-op game.
~ Level Design ~ Puzzle Design ~ Gameplay Mechanic Design ~ Team Work ~
For this project I collaborated with another game designer to create puzzles and levels, working with one and other we were able to have a range of ideas and mechanics. We also worked together to come up with level themes and split doing the layouts for those levels between us 50/50. I also worked with our teams artists to make sure the asset list was up to date and updating any changes to that list, as well as working with our programmer on implementation. I also learned a little bit of video editing to create the trailer for the game.
Itch Link - https://dragonpie-studios.itch.io/ghost-of-mine